﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SpaceHero
{
    class StateManager
    {
        public enum GameStates
        { 
            LogoScreen,
            MainMenu,
            GamePlay,
            Options,
            Exit
        }

        public enum GamePlayStates
        { 
            Play,
            Pause
        }

        public GameStates state;
        public GamePlayStates gamePlayState;

        public StateManager()
        {
            gamePlayState = GamePlayStates.Play;
            state = GameStates.LogoScreen;
        }
    }
}